'The current release plan will have us wait until the mod reaches a point of high polish in our first set of factions: Gondor, Rohan, Isengard, Mordor, Harad, and Dunland. Even if the launch of official modding tools – which part of the team tested – helped speed things up, a playable version is 'far off'.
Trolls, Ents and Mumakils are also part of the modding team's plans, as are '25 major factions with a large spattering of minor factions.' As much as the vision is there, Kingdoms of Arda is 'very early within development' at the moment. You'll be able to kill 'pretty much everyone' but don't expect a Nazgûl to be destroyed while Sauron's big eye watches over Mordor. It's safe to say that Bannerlord's LotR mod won't limit you to playing as the good guys. The Elves, Dwarves, Dúnedain, Orcs, Hobbits, Goblins and Uruks count among Kingdom of Arda's playable races. Its separate story mode will then focus in on scenarios centered on battles like those at Helm’s Deep or Pellenor Fields, which can be played from either the perspective of a hero or a regular soldier.